gausstrig
Random impulses around a certain frequency.
Syntax
ares gausstrig kamp, kcps, kdev [, imode] [, ifrst1]
kres gausstrig kamp, kcps, kdev [, imode] [, ifrst1]
Initialization
imode (optional, default=0) -- imode > 0 means better frequency modulation. If the frequency changes, the delay before the next impulse is calculed again. With the default mode we have the classic behavior of the GaussTrig ugen in SuperCollider, where the frequency modulation is bypassed during the delay time that precedes the next impulse.
ifrst1 (optional, default=0) -- ifrst1 > 0 changes the original behavior of the GuassTrig ugen. By default, it always generates an impulse in the very beginning. Otherwise, the first impulse appearance is random and depends on kcps and kdev parameters.
kamp -- amplitude.
kcps -- the mean frequency over which random impulses are distributed.
kdev -- random deviation from mean (0 <= dev < 1).
Examples
Here is an example of the gausstrig opcode. It uses the file gausstrig.csd.
Example of the gausstrig opcode. |
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| <CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
-odac ;;;realtime audio out
;-iadc ;;;uncomment -iadc if realtime audio input is needed too
; For Non-realtime ouput leave only the line below:
; -o oscil.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1
instr 1
kdev line 0, p3, 0.9
seed 20120125
aimp gausstrig 0.5, 10, kdev
aenv filter2 aimp, 1, 1, 0.993, 0.993
anoi fractalnoise 0.2, 1.7
al = anoi*aenv
ar delay al, 0.02
outs al, ar
endin
</CsInstruments>
<CsScore>
i1 0 10
e
</CsScore>
</CsoundSynthesizer>
|
Here is an example of the gausstrig opcode with imode = 1. It uses the file gausstrig-2.csd.
Example of the gausstrig opcode with imode = 1. |
---|
| <CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
-odac ;;;realtime audio out
;-iadc ;;;uncomment -iadc if realtime audio input is needed too
; For Non-realtime ouput leave only the line below:
; -o oscil.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1
instr 1
kfrq0 oscil 8, 0.25, 1
ktrig metro 1
kfrq samphold kfrq0+8, ktrig
seed 20120125
aimp gausstrig 0.5, kfrq, 0.5, 1
aenv filter2 aimp, 1, 1, 0.993, 0.993
anoi fractalnoise 0.2, 1.7
al = anoi*aenv
ar delay al, 0.02
outs al, ar
endin
</CsInstruments>
<CsScore>
f1 0 8192 10 1
i1 0 16
e
</CsScore>
</CsoundSynthesizer>
|
See also
Random (Noise) Generators
Credits
Based on Bhob Rainey's GaussTrig ugen (SuperCollider)
Author: Tito Latini
January 2012
Modification: Gleb Rogozinsky
March 2015
New in Csound version 5.16