prealloc
Creates space for instruments but does not run them.
Syntax
prealloc insnum, icount
prealloc "insname", icount
Initialization
insnum -- instrument number
icount -- number of instrument allocations
“insname” -- A string (in double-quotes) representing a named instrument.
All instances of prealloc must be defined in the header section, not in the instrument body.
Examples
Here is an example of the prealloc opcode. It uses the file prealloc.csd.
Example of the prealloc opcode. |
---|
| <CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out Audio in No messages
-odac -iadc -d ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o prealloc.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
; Initialize the global variables.
sr = 44100
kr = 4410
ksmps = 10
nchnls = 1
; Pre-allocate memory for five instances of Instrument #1.
prealloc 1, 5
; Instrument #1
instr 1
; Generate a waveform, get the cycles per second from the 4th p-field.
a1 oscil 6500, p4, 1
out a1
endin
</CsInstruments>
<CsScore>
; Just generate a nice, ordinary sine wave.
f 1 0 32768 10 1
; Play five instances of Instrument #1 for one second.
; Note that 4th p-field contains cycles per second.
i 1 0 1 220
i 1 0 1 440
i 1 0 1 880
i 1 0 1 1320
i 1 0 1 1760
e
</CsScore>
</CsoundSynthesizer>
|
See also
Real-time Performance Control
Credits
Author: Gabriel Maldonado
Italy
July 1999
Example written by Kevin Conder.
New in Csound version 3.57