sin
Returns the sine of x (x in radians).
Syntax
sin(x) (no rate restriction)
sin(k/i[]) (k- or i-arrays )
Examples
Here is an example of the sin opcode. It uses the file sin.csd.
Example of the sin opcode. |
---|
| <CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
-odac ;;;realtime audio out
;-iadc ;;;uncomment -iadc if realtime audio input is needed too
; For Non-realtime ouput leave only the line below:
; -o sin.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1
instr 1
isin1 = sin(0) ;sine of 0 is 0
isin2 = sin($M_PI_2) ;sine of pi/2 (1.5707...) is 1
isin3 = sin($M_PI) ;sine of pi (3.1415...) is 0
isin4 = sin($M_PI_2 * 3) ;sine of 3/2pi (4.7123...) is -1
isin5 = sin($M_PI * 2) ;sine of 2pi (6.2831...) is 0
isin6 = sin($M_PI * 4) ;sine of 4pi is also 0
print isin1, isin2, isin3, isin4, isin5, isin6
endin
instr 2 ;sin used in panning, after an example from Hans Mikelson
aout vco2 0.8, 220 ; sawtooth
kpan linseg p4, p3, p5 ;0 = left, 1 = right
kpan = kpan*$M_PI_2 ;range 0-1 becomes 0-pi/2
kpanl = cos(kpan)
kpanr = sin(kpan)
outs aout*kpanl, aout*kpanr
endin
</CsInstruments>
<CsScore>
i 1 0 0
i 2 0 5 0 1 ;move left to right
i 2 5 5 1 0 ;move right to left
e
</CsScore>
</CsoundSynthesizer>
|
Its output should include a line like this:
instr 1: isin1 = 0.000 isin2 = 1.000 isin3 = 0.000 isin4 = -1.000 isin5 = -0.000 isin6 = 0.000
See also
Trigonometric Functions