tab
Fast table opcode.
Faster than table because it does not allow wrap-around and limit. Has been implemented in order to provide fast access to arrays.
Syntax
kr tab kndx, ifn[, ixmode]
ar tab xndx, ifn[, ixmode]
Initialization
ifn -- table number
ixmode -- defaults to zero. If zero xndx range matches the length of the table; if non zero xndx has a 0 to 1 range.
indx -- table index
andx, kndx -- table index.
tab and tabw opcodes are similar to table but are faster, and use rounding of the index.
Examples
Here is an example of the tab opcode. It uses the file tab.csd.
Example of the tab opcode. |
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| <CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
-odac ;;;realtime audio out
;-iadc ;;;uncomment -iadc if realtime audio input is needed too
; For Non-realtime ouput leave only the line below:
; -o tab.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1
gifn1 ftgen 1, 0, 0, 1, "flute.aiff", 0, 0, 0 ;deferred-size table
instr 1
atab init 0
isize tableng 1 ;length of table?
print isize
andx phasor 1 / (isize / sr)
asig tab andx, 1, 1 ;has a 0 to 1 range
outs asig, asig
endin
</CsInstruments>
<CsScore>
i 1 0 2.3
e
</CsScore>
</CsoundSynthesizer>
|
See Also
Table Access
Credits
Written by Gabriel Maldonado.